SCHEDULE
Welcome
Monday July 24, 2017
5:00pm-9:00pm
@GLITCH HQ;
Introduction to Game Development
Tuesday July 25th, 2017
5:00pm-9:00pm
@GLITCH HQ;
INTRODUCTION TO GAME DEVELOPMENT IN UNITY
Thursday July 27th, 2017
5:00pm-9:00pm
@Wilson Library Room 180, 309 19th Ave S, Minneapolis, MN 55455
Game Programming Workshop
Friday July 28th, 2017
5:00pm-9:00pm
@Wilson Library Room 180, 309 19th Ave S, Minneapolis, MN 55455
Game Design Essentials
Saturday July 29th, 2017
12:00pm-4:00pm
@GLITCH HQ;
Monster Games Field Trip!
Saturday July 29th, 2017
4:30pm-10:00pm
@Monster Games; 2015 Jefferson Rd, Northfield, MN 55057
Introduction to Art for Games
Sunday July 30th, 2017
12:00pm-4:00pm
@GLITCH HQ; 1829 Riverside Avenue #200, Minneapolis, MN 55454
Agency & Narrative in Games
Monday July 31st, 2017
5:00pm-9:00pm
@GLITCH HQ;
Agile Game Production
Tuesday August 1st, 2017
5:00pm-9:00pm
@GLITCH HQ;
Games User Research
Wednesday August 2nd, 2017
5:00pm-9:00pm
@GLITCH HQ;
Public Relations for Games
Thursday August 3rd, 2017
5:00pm-9:00pm
@GAGE; 10000 Highway 55, Minneapolis, MN 55441
Capstone: Day 1
Friday August 4th, 2017
5:00pm-9:00pm
@GLITCH HQ;
Capstone: Day 2
Saturday August 5th, 2017
12:00pm-12:00am
@GLITCH HQ;
Capstone: Day 3
Sunday August 6th, 2017
12:00pm-4:00pm
@GLITCH HQ;
TEST RUN
Sunday August 6th, 2017
5:30pm-8:00pm
@Twin Cities Public Television; 172 East 4th Street, Saint Paul, MN 55101
Happy Hour & Program Recap
Wednesday August 9th, 2017
6:00pm-9:00pm
@GLITCH HQ;
